Saturday, January 26, 2013

26 Jan 13 - Update #2

Here's what they look like in the sim.

Argus for FS2004/FSX: Update, 26 Jan 13

Been juggling another Argus painting project while doing this. Making a 407 Argus, 10711, flying past the Comox Glacier in 1970. I'll post an image of the painting later (have you seen my Facebook page?)

Now....back the the FS Argus!

Here's my latest update. I'm cutting out and animating the Oil Cooler Flaps. Though not 100% realistic in the way they'll operate, at least they will open with the cowl flaps. If I figure out another animation tag I'll rename the parts so the Oil Cooler flaps can remain closed while airborne. The cowl flaps should be open (depending on the temps of course) only a few degrees while aloft.  Rob

Monday, January 21, 2013

Update - 21 jan 13

Getting closer each day. I was never truly happy with the earlier engine textures. It was my fault for not properly observing the carbon grime and oil streaks and patterns. I like them now. I will offer custom grime on individual engines. You can have anything from fresh paint to "oh my GOSH!"

Sunday, January 20, 2013

UPDATE - 20 Jan 13

The outer Split Fowler flap degree position indicators are now made. Naturally, because I didn't think ahead and trivialized this little item, I had to make all new wing and flap textures and re-texture all associated parts.

Saturday, January 19, 2013

New Engine soot and other textures

Various texture upgrades. This stuff is complex and takes time. Keep watching.

Friday, January 18, 2013


A screenshot from my official tester/special effects developer. Just LOOK at this guy's terrific work!

Monday, January 14, 2013

Searchlight and engine grime work.

Sunday, January 13, 2013

Bloody Engines! Rework in progress....

Friday, January 11, 2013

More work just completed. New area modelled aft of ASV-21 Radome. Hope you feel this thing is looking a little bit better each day. rEalistic engine textures are in progress as well. Blizzard tomorrow....Stay tuned!

Thursday, January 10, 2013

Progress report...ASW door/sono chute and free fall chute area. New changes made in rear fuselage.

Sunday, January 6, 2013

Getting close....still a few small issues to resolve.

Getting close to the initial release. Texturing this thing has been a real BEAR! This will be the final version and paint job. Late CAF MKII. As you can see, the texturing process is almost done. The Grey paint is correct...I borrowed a few paint chips from scrap airplanes during the destruction at the smelter in Summerside!

Wednesday, January 2, 2013

My tester has ported an older CP-107 version into FSX...and started dropping torps! Nice.

Tuesday, January 1, 2013

Texture problems getting resolved

Tweaking a few textures. Happily have resolved several problems. Getting close!